Great work by Louis D’hauwe:
PointerKit is a proof of concept framework to use a pointing device on iOS. This is done via a multipeer connection between a Mac and an iOS device. The pointer movement is captured by the Mac app, after which it’s send to the receiving iOS device (over Bluetooth or Wi-Fi).
Implementation is simple. After having added the PointerKit Framework, add these couple of lines to your project:
var manager: PointerManager!
override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(animated)
manager = PointerManager(with: self, in: UIApplication.shared.keyWindow!)
manager.showConnector()
}
However. PointerKit uses private APIs, so Apple will refuse your app upon submission :-/