In April 2021, Jeremy Keith gave the opening presentation at An Event Apart Spring Summit 2021. In true Jeremy-style this talk starts off with space and the early days of the web, to eventually bring us to the present day. Watch this talk (or read the transcript). And then watch it again. It’s packed with …
Tag Archives: web
The Gap between UX/Design and Development: The Design Engineer
Egor Kloos on closing the gap between design and development: I have never worked anywhere where there wasn’t someone trying to close the gap. This role is often filled in accidentally, and companies are totally unaware of the need. Recruiters have never heard of it, and IT consultancies don’t have the capability in their roster. …
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RenderingNG: The next-generation rendering architecture for Chrome
RenderingNG is a re-architecture of the entire rendering pipeline of Chrome, for greatly improved reliability, scalability and extensibility. Listen in to find out how it works and why it makes the web better. Thanks to these advancements we get better rendering of tables, container queries support, features like Scroll-Linked Animations, etc. Related: RenderingNG — Ready …
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Don’t attach tooltips to document.body
Very good performance deep dive on why you shouldn’t attach tooltips to document.body, but to a div that’s a direct child of the <body>. Tooltips in our app were taking >80ms. And during this time, the main thread was blocked, you couldn’t interact with anything. The main reason for the slowness of Tooltip was “Recalculate …
Key data structures and their roles in RenderingNG
Digging deeper into Chromium’s RenderingNG architecture, this post explains its key data structures: Frame trees, The immutable fragment tree, Property trees, Display lists and paint chunks, and Compositor frames. Let’s dig into the key data structures that are inputs and outputs to the rendering pipeline. Would love to see this as a talk at a …
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RenderingNG — Ready for the next generation of web content
In the post on TablesNG, we looked at some of the features this under-the-hood rewrite for tables in Chromium provides us. But that’s only the tip of the iceberg, as the Chromium team have also been working on a whole new rendering engine architecture, named RenderingNG. In 2021, we will largely complete the process of …
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This Web Site is a Tech Talk
Great talk by Zach Leatherman as recorded at Smashing Conf Austin 2020: The talk delves into Single Page Applications, Multi Page Applications, modern JavaScript Frameworks, and what I believe to be a better future for web development. /me nods along for the entirety of this talk. Powering his faux-live-coding slidedeck is Queue Code, a package …
“This website is a single HTML file”
This website is a single HTML file. It simply uses the #anchor suffix (from 1992) and the :target CSS selector to show and hide pages/content. This setup is databaseless, javascriptless, and buildshit-free, so you can edit your website with a text editor and upload it somewhere like a normal person. Brilliant! 🤩 John Doe → …
How to render 3D in 2D canvas
Louis Hoebregts walks us through how they rendered a 3D globe on a 2D canvas. Because as all the following animation steps were plain 2D, I couldn’t use a 3D renderer such as Three.js. And so I had to figure out how to render a 3D shape using only the Canvas 2D API. In this …
How We Improved SmashingMag Performance
Interesting real-world case-study over at Smashing Magazine: In this article, we’ll take a close look at some of the changes we made on this very site — running on JAMStack with React — to optimize the web performance and improve the Core Web Vitals metrics. With some of the mistakes we’ve made, and some of …